Here are some thoughts on the current App ‘situation’ and how the next generation of apps might or could look like by taking ideas from old/bad apps:
(NOTE: In this article I am NOT talking about Games or Gaming Apps, for those it looks kind of different)
Let’s face it: “There is an app for everything!” – However looking at the two major App Stores, iTunes and Play, there are serveral types of apps.
Now the division of those apps are not backed by any statistics and are only based on my perception of the appstores and my experience browsing through the stores:
Type | Description | Percentage |
A Apps | Quality/Polished Apps, developed by backed/bigger companies | 20% |
B Apps | Niche Apps by ‘small’ developers/indie devs that do generate some revenue | 15% |
C Apps | Innovative/Useful Apps that are either unknown or badly executed | 20% |
D Apps | ‘Crappy’ Apps that are either badly executed, a bad copy of another A-App or have just no real use whatsoever | 45% |