The 4th part of my series on creating an EaselJS-Game is about adjusting the game to different display-sizes, which is very important when targeting mobile devices. To visualize, what the result is going to look like – I added the following two iframes, to demonstrate how the game adjusts to a different screen-/stage-size.
Open this http://demos.indiegamr.com/jumpy/part4/index_nearestNeighbor.html in a new browser-window and see how it adjusts to your window-size as you reload the page after resizing the window.
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