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	<title>indiegamr &#187; indie</title>
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	<description>apps, indie &#38; beyond</description>
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		<title>Commander Cherry&#8217;s Puzzled Journey</title>
		<link>http://indiegamr.com/commander-cherrys-puzzled-journey/</link>
		<comments>http://indiegamr.com/commander-cherrys-puzzled-journey/#comments</comments>
		<pubDate>Wed, 05 Feb 2014 09:06:51 +0000</pubDate>
		<dc:creator><![CDATA[olsn]]></dc:creator>
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		<category><![CDATA[gaming]]></category>
		<category><![CDATA[indie]]></category>

		<guid isPermaLink="false">http://indiegamr.com/?p=708</guid>
		<description><![CDATA[I have been very busy recently and I am now starting to catch up with the blog and everything. On that note: I&#8217;ve released an Update to my ebook to make it compatible with the latest version of EaselJS 0.7.1 &#8230; <a href="http://indiegamr.com/commander-cherrys-puzzled-journey/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>I have been very busy recently and I am now starting to catch up with the blog and everything. On that note: I&#8217;ve released an Update to my <a href="http://indiegamr.com/zerotoappstore/" target="_blank"><strong>ebook</strong></a> to make it compatible with the latest version of EaselJS 0.7.1 &#8211; the update is free for anyone who purchased the book, and for everyone else: the price is still the same <img src="http://indiegamr.com/wp-includes/images/smilies/icon_wink.gif" alt=";-)" class="wp-smiley" /></p>
<p>But the reason for this post is that I want to write about another indie game that <a href="http://grande-games.com/" target="_blank"><strong>friends of mine</strong></a> are currently developing called &#8216;Commander Cherry&#8217;s Puzzled Journey&#8217;.</p>
<p><iframe width="100%" height="315" src="http://www.youtube.com/embed/er-H_BxzB88" frameborder="0" allowfullscreen=""></iframe><br />
<span id="more-708"></span></p>
<h2>Description</h2>
<p><strong>Commander Cherry&#8217;s Puzzled Journey</strong> is a hybrid motion game, using the PlayStation 4 Eye camera® and the Dualshock 4® controller simultaneously. The game is currently being developed by <a href="http://grande-games.com/" target="_blank"><strong>Grandé Games</strong></a> for the <strong>PlayStation 4</strong>. The genre can be described as “<strong>Yoga-Action-Platformer</strong>”. The player is shaping the platforms with his body silhouette, which is captured and isolated by the PlayStation 4 Eye camera. Furthermore, the player has to fit his silhouette into given shapes and thus perform energetic space Yoga figures. The Dualshock 4 controller is used to control Commander Cherry in a classic platformer manner.</p>
<h2>My thoughts</h2>
<p>I had a chance to play the game myself and while it is still in a very early stage, I could already see the fun this game could bring, especially when playing with two or more people, trying to create specific shapes. As I said the game is still in a pretty early stage though, but if you liked what you saw, give <a href="http://grande-games.com/" target="_blank"><strong>those guys</strong></a> a thumbs up, share it, or follow them on <a href="https://twitter.com/Grande_Noller" target="_blank"><strong>twitter</strong></a>. I&#8217;m certainly excited to see more.</p>
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